Design and Technology 2023 - 2024

‘Design is not just what it looks like and feels like. Design is how it works’ - Steve Jobs

Design & Technology provides practical learning experiences, which make it accessible to all pupils. Pupils use knowledge and understanding from across the curriculum and apply them in practical activities. D&T gives pupils the opportunity to make choices within a practical learning environment and focuses them on problems that are meaningful to them. It encourages communication using a range of methods avoiding over reliance on the written word. Pupils are able to work within a flexible range of contexts and topics that can be adopted to suit individual interests and motivations.

Through D&T, pupils are given the opportunity to design, make, evaluate and improve; as well as explore and experience the wider world. Designing, taking apart products to explore their components or making products can give pupils a sense of achievement and improve their self-esteem. Pupils benefit from seeing their own progress and taking greater responsibility for their own learning as they begin to evaluate the quality of their work.

Design and Technology Curriculum At a Glance

  Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
EYFS

Expressive Arts and Design

Year 1  



Mechanisms
Levers and Sliders

Food
Fruit Salads

  Structures
Playground Structures
 
Year 2

Textiles
Animal Puppets

  Food
Fruit Snacks
Mechanisms
Moving Vehicles
   
Year 3

Textiles
Pillow Cases

  Food
Balanced Diet
Structures
Shell Structures
   
Year 4 Mechanical Systems
Levers and Linkages
  Food
Balanced Diet
    Electrical Systems
Simple Switches and Circuits
Year 5    

Food
Celebrating Culture and Seasonality

Structures
Frame Structures

  Electrical Systems
Complex Switches and Circuits
 
Year 6   Textiles
Phone Cases
Food
Celebrating Culture and Seasonality
    Mechanical Systems
Gears and Pulleys

 

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