Computing 2020 - 2021

‘We need technology in every classroom and in every student and teacher’s hand, because it is the pen and paper of our time, and it is the lens through which we experience much of our world’ – David Warlick

 

At Boundary, we believe that computing is a subject that not only stands alone but is also an integral part of all learning. Computing is taught explicitly across 3 half terms in each year group, within these lessons transferable skills are taught and used. Boundary provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world. Our computing curriculum is split into 4 key concepts; Multimedia, Online Safety, Programming & Algorithms and Using & Applying.

In school we have a range of ICT equipment to support and enhance our learning such as Chromebooks, iPads and BeeBots.

For a detailed understanding of the Intent, Implementation and Impact of the teaching of Computing at Boundary, please click the boxes below.


Intent

  • Computing to be incorporated across the whole curriculum.
  • Equips the children with computational thinking.
  • Equips the children with creativity to understand and change the world.
  • Develop a wide range of fundamental skills, knowledge and understanding to equip them into adult life.
  • Understand and apply concepts of logic, algorithms and data representation.
  • Analyse and solve problems through computer programming.
  • Evaluate and apply IT analytically to solve problems.
  • Communicate ideas by utilising appliance and devices.

Implementation

  • Computing split into 4 key concepts to support long-term and working memory.
  • 4 key concepts broken down into milestones for specific year groups to learn.
  • EYFS have their own computing curriculum linked to EYFS framework.
  • Cross-curricular linked to motive pupils and support them to make connections.
  • Taught to use technology safety, respectfully and responsibly.

Impact

  • Children will be digitally literate to join the world on its digital platform.
  • Equipped with a large range of skills from research methods, creative tools and critical thinking.
  • Children will have building blocks to be able to pursue wide range of interests and vocations.
  • Children fully understand the consequences of using the internet.
  • Children have a full awareness of how to keep themselves safe online.

Computing Curriculum At a Glance

 

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