Computing: Blog items
Date: 18th Mar 2026 @ 5:27pm
Yesterday in Computing during Together Time, Year 5 stepped back in time to 1912 as they explored a database of Titanic passengers! The children learned how databases help us store, organise, and search large amounts of information.
Using the Titanic database, Year 5 practised using AND and OR search functions to find specific information.
- They used AND to narrow their searches, such as “passenger AND first class” to find people who met both conditions.
- They used OR to broaden their searches, such as “male OR crew”, to include more results.
Year 3 - Computing Stop Motion
Date: 12th Mar 2026 @ 9:16am
In today’s Computing lesson, Year 3 explored creating media through stop‑motion animation using the Chromebooks. We began by looking at how stop‑motion works and how a series of still images can be combined to create the illusion of movement. The children were excited to try it themselves and used simple stick‑figure characters to animate actions such as kicking a ball, throwing a ball, and other small movements.
We also learned about onion skinning, an important tool that helps animators see a faint outline of the previous frame. This made it easier for the children to make tiny, gradual adjustments and keep their characters’ movements smooth and consistent.
Once they understood the technique, pupils worked in pairs to capture their own short animations, carefully moving their figures a little at a time. The class showed fantastic creativity and teamwork, producing some brilliant first attempts at stop‑motion!
Date: 9th Mar 2026 @ 9:15am
So far this term, Year 5 have been exploring flat‑file databases. We began by creating our own simple databases on paper, which helped us understand how information can be organised into fields and records. The class discussed the advantages and disadvantages of paper databases, for example, how they are easy to create but difficult to sort or search quickly.
We then moved on to investigating real online databases, including ones about insects and countries. Pupils used their data‑sorting skills to filter and organise information, compare entries, and answer questions using the data.
The children are developing a great understanding of how databases work and why they are useful in everyday life.
Year 3 - Creating Media in Computing
Date: 3rd Mar 2026 @ 12:15pm
In Computing this half term, the children will be learning all about how animations are created. In our first lesson, we explored different types of animation and discovered how a simple sequence of images can be brought to life. The children were fascinated to learn that traditional flipbooks use this exact technique, showing pictures that change slightly from page to page to create movement. After looking at some examples, the class designed and made their very own flipbooks. They experimented with drawing small, gradual changes and were delighted to see their characters “come alive” when the pages were flipped quickly!
Date: 26th Feb 2026 @ 10:09am
As part of our new Reading into Writing Journey, we are looking at fables. Some children in Year 5 have taken their WAGOLL immersion to the next level and, taking the features which they have identified, have improved a WAGOLL which had missing features. This lesson also involoved some more complicated Computing skills as they had to edit an existing document, spell check and correct the formatting as well as improve the text itself! Well done Year 5!
Date: 25th Feb 2026 @ 5:21pm
Today in Year 5, we explored the concept of databases and discussed what they are used for. We learned that a database is an organised collection of information that can be sorted and searched in different ways.
To help us understand this, the children worked collaboratively in small groups to create their own paper databases. Each group chose a range of animals and recorded key features, such as habitat, diet, number of legs, and whether the animal was a mammal, reptile, bird, or amphibian.
Once their information was collected, the children practised organising their databases in different ways. For example, they arranged the animals in alphabetical order and then reordered them by specific features.
Date: 13th Feb 2026 @ 10:45am
This week Reception have been learning about keeping safe online.
We listened to the story Buddy The Dog, learnt about identifying safe and unsafe scenarios online and who our trusted adults are.
"I would tell my mum if someone tried to speak to me online" Bonnie
"It is unsafe to watch Youtube videos if it shows the number 18" Noah
"Don't tell anyone where you live" Tilly- Mae
"My mum and my dad are my trusted adults" Zara
Take a look at what we have been doing.
Year 3 - Safer Internet Day 2026
Date: 11th Feb 2026 @ 9:09am
To celebrate Safer Internet Day, Year 3 took part in a special live BBC lesson all about staying safe and smart online. The session helped us think about how we use the internet every day and why it’s important to make good choices whenever we are using technology.
One of the key messages we explored was the importance of checking information—especially when it comes from AI tools. We learned that although AI can be very helpful, it doesn’t always get things right. The children practised spotting mistakes, asking questions, and thinking carefully before believing or sharing information they see online.
The class showed brilliant curiosity and gave thoughtful examples of times when they needed to check facts. Overall, it was a valuable session that reminded us all to stay critical, kind, and safe when using the internet.
Date: 10th Feb 2026 @ 3:58pm
Today, we celebrated online safety awareness by looking at different types of artificial intelligence focusing on voice assistants. We learnt the things a voice assistant does and how it can make us feel in different situations. After we created an online safety plan, we recapped what information we should keep private online and how to keep ourselves safe.
Date: 10th Feb 2026 @ 2:58pm
🌐 Year 6 Take Part in Safer Internet Day!
This week, Year 6 celebrated Safer Internet Day. We spent time talking about how to stay safe online and how to make good choices when using the internet.
We shared how we use the internet every day — for games, videos, chatting and learning — and we discussed how to use it responsibly.
🤖 Learning About AI: The Good and the Bad
After Safer Internet Day, we explored Artificial Intelligence (AI).
We found out that AI is all around us — in games, phones, search engines and even spelling tools!
🌟 What We Did:
1. Real or AI?
We looked at pictures and writing to see if they were made by a person or by AI. Some were tricky!
2. Spot the Problem
We talked about how AI can be misused, such as:
- spreading wrong information,
- copying work,
- changing photos,
- making things that could upset someone.
3. Making Good Choices
In groups, we discussed how to use AI safely and fairly.
💡 What We Learned
Year 6 discovered that:
- AI can be helpful — but it sometimes makes mistakes.
- Not everything online is real.
- We should always think carefully before sharing or believing something.
- If we are unsure, we should ask a trusted adult.
Year 5 - Safer Internet Day 2026
Date: 10th Feb 2026 @ 2:44pm
Year 4 - Safer Internet Day 2026
Date: 10th Feb 2026 @ 11:08am
Safer Internet Day 2026 – Learning Together for a Safer Digital Future
This week, our whole school joined millions of children across the country in celebrating Safer Internet Day 2026. The theme this year focuses on helping young people use technology responsibly, especially as new tools—like artificial intelligence—become a bigger part of everyday life.
To kick off our learning, the children took part in the BBC Live Lesson, which explored how to stay safe, make thoughtful choices online and recognise when something doesn’t seem quite right. The interactive format kept pupils engaged, and they particularly enjoyed the real-life scenarios that helped them think about how to be kind and responsible digital citizens.
We also held a whole-school assembly dedicated to the safe and sensible use of AI. Together, we discussed what AI is, how it can be helpful, and—most importantly—how to use it safely. Pupils learned how AI tools work, why it’s important not to share personal information, and how to seek help from a trusted adult if something online makes them feel unsure.
Thank you for continuing to support safe and positive online habits at home. By working together, we can help our children navigate the digital world with confidence and care.
Computing - Creating our own branching database
Date: 22nd Jan 2026 @ 8:49am
This week in Computing, Year 3 learned all about branching databases. We started by recapping how yes/no questions can help us identify and group objects based on their attributes (what they are like). The children then explored a branching database website, where they created their own databases. They chose different themes such as food and drink, animals, minibeasts and space. Using these, they wrote their own yes/no questions to help sort the objects correctly. Once their questions were ready, the children grouped each object into yes or no, thinking carefully about the best attributes to use. They showed great problem-solving skills and lots of creativity when designing their branching databases.
Date: 20th Jan 2026 @ 6:38pm
Year 2- Listening and Appraising!
Date: 16th Jan 2026 @ 8:06am
Year 4 - Coding a 'floor turtle'
Date: 15th Jan 2026 @ 9:06am
Date: 15th Jan 2026 @ 9:06am
This week in Year 3 Computing, we continued building our skills in data and programming by exploring branching databases. Building on last week’s learning, the children used yes/no questions to help sort and group different objects.
The lesson began with a recap of how asking clear yes or no questions can help us make decisions. The children then applied this knowledge to create simple branching databases, carefully choosing questions that would split their objects into smaller groups. They quickly discovered that good questions are key to making the database work effectively.
To deepen our understanding, we then took our learning outside. The children became the data themselves and explored how we could group the class using different attributes. Using yes/no questions such as jumpers or no jumpers, girls or boys, and ties or no ties, pupils physically moved into groups, making the concept of branching databases even more meaningful and engaging.
Year 4 - Nativity art (repeated patterns)
Date: 16th Dec 2025 @ 1:18pm
We used our computing and art skills this week to create repeated patterns with the nativity scene.
Date: 16th Dec 2025 @ 1:17pm
This week, we used our computer made designs, made a lever systems and finally made our Christmas cards! We had a good growth mindset as some of the components were tricky! But overall, we were pleased with the outcomes.
Year 4 - wrapping paper (repeated patterns)
Date: 16th Dec 2025 @ 1:16pm
Last week, we finished our art journey using our Computing skills to create our repeated pattern from our designs and we created wrapping paper!
Date: 25th Nov 2025 @ 10:04am
What a great morning at our Together Time today. We welcomed in parents and carers to our programming lesson on Scratch. Before we got started, we showed our parents our Sensory Circuit which gets us ready for the day! Then we followed instructions from Scratch to code a fun game. Our teachers were very impressed with our knowledge...and the parents!
Date: 17th Nov 2025 @ 9:12am
This half term out Computing unit is 3D modelling using Tinkercad. This week we have learned how to place objects on the work plane, change the size of the shapes and combine shapes together.
Date: 12th Nov 2025 @ 8:48pm
This week in Computing, Year 5 have been developing their programming skills using Scratch. They learned how conditional statements work using if, then and else and how these connect a condition to different outcomes in a program. Using selection inside a forever loop, they created programs that constantly checked for things like key presses. By the end of the lesson, the children could identify the condition and outcomes in blocks of code and design their own Scratch projects that behave differently depending on what the user does.
Date: 16th Oct 2025 @ 2:25pm
Year 6 have been learning about the many uses of spreadsheets and how they can help us to handle data. Our end of unit lesson was to plan and cost a party including venue, food and entertainment. We learned how to work out the total cost of the party, the cost per person and the budget left over. Some of the children went on to display their data in graphs and pie charts.
Year 4 - Creating Digital Images
Date: 16th Oct 2025 @ 8:09am
In this lesson, pupils were challenged to make a fantasy book cover using their digital lieracy skills. Using a range of software, pupils had to combine and edit digital images to create a photorealistic image. As well as developing the pupils' digital literacy skills, this has also raised awareness of 'fake' or edited images online.























































































































































































